GTA UNDERGROUND CARS IN NFSSA - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: New Suggestions (https://www.nfssa.net/forumdisplay.php?fid=11) +--- Thread: GTA UNDERGROUND CARS IN NFSSA (/showthread.php?tid=11168) |
RE: GTA UNDERGROUND CARS IN NFSSA - HanzoITS - 30-01-2019 You know, I'm kinda curious about the Zion there... I was wondering, if the NFSSA Team would add M3 GTR bodykit as bodykit for Sentinel so far. Wide, as the true M3 GTR has to be. Of course they will surely avoid making an exact replica. I also would like to see the Savanna RX-7. Others are just - meh, and if they have ever been picked, they won't get any chance to get made up for healthy 2-3 years, I guess. RE: GTA UNDERGROUND CARS IN NFSSA - Maslanka - 30-01-2019 man that conquette is my bae RE: GTA UNDERGROUND CARS IN NFSSA - MatthewChow - 31-01-2019 Mmh, I don't think M3 GTR kit will take long to pop up ingame... RE: GTA UNDERGROUND CARS IN NFSSA - syaan - 01-02-2019 (31-01-2019, 02:04)MatthewChow Wrote: Mmh, I don't think M3 GTR kit will take long to pop up ingame... yes matt, add m3 gtr kit for sentinel pls RE: GTA UNDERGROUND CARS IN NFSSA - Dr.Wpierdol - 01-02-2019 Sentinel Update when??? RE: GTA UNDERGROUND CARS IN NFSSA - Jamesrobinson - 01-02-2019 (01-02-2019, 09:42)Dr.Wpierdol Wrote: Sentinel Update when??? that "earrape 6 cylinder" sounds back for sentinel ples RE: GTA UNDERGROUND CARS IN NFSSA - MatthewChow - 02-02-2019 Yeah, that's not how it's gonna happen. And I won't be working on Sentinel anytime soon. I actually never planned anything at all for Sentinel. Ever. But I'm only speaking for myself. There's 3 other modelers out there. Maybe you can get lucky with one of them. RE: GTA UNDERGROUND CARS IN NFSSA - Rafaea512 - 15-02-2019 (30-01-2019, 03:19)BUNNY Wrote:Lemme response to this:(29-01-2019, 13:21)Dr.Wpierdol Wrote:(29-01-2019, 11:09)BUNNY Wrote: Oof, so many bad ideas in one thread only, nice. 1. You are right, Stallion is a mustang, but, Bullion is the most accuate car to a Boss Mustang (best classic mustang imo). The pics are Shelby bodykits for the car tho. 2. Super GT is a Mitsubishi 3000GT, not a Savanna RX-7, the RX-7 designs in Super GT are kinda accuate but they don't look like nothing to the original car. 3. Zion would be great for BMW M3 GTR replicas beacuse Sentinel being a BMW is not based in the M3 series so the M3 GTR replicas in Sentinel look really weird imo. 4. We need a Corvette based car in NFSSA, sadly the devs will not put a Corvette based car on the server 5. *cough* rocket bunny bodykit for infernus *cough* retro kit bodykit for manana *cough* vette bodykit for phoenix *cough* 6. We all know that. 7. We all know that x2 8. What the fuck did you expect? A high poly Lamborghini Huracan in NFSSA? Those are low-poly cars, those mods are designed for low end pc's so they run without lag in the vanilla game. The community appreciate those cars and they would like to see them in the server, Sadly the devs won't put them beacuse the stupid ''no community mods in the server'' suggestion rule. There are many community car mods that you can find in sities like GTA Inside and LibertyCity and they fit perfectly with NFSSA. Conclusion: We need more cars in NFSSA beacuse we feel that the server looks incomplete beacuse it's needs tons of gamemodes and cars (it feels like a beta server imo). RE: GTA UNDERGROUND CARS IN NFSSA - scaftz - 15-02-2019 (15-02-2019, 02:11)Rafaea512 Wrote: We need more cars in NFSSA beacuse we feel that the server looks incomplete because it's needs tons of gamemodes and cars (it feels like a beta server imo). Wrong. With the fact that NFSSA has more than 40 cars and people only drive meta cars (Infernus, Super GT and so on), lack of cars is not the issue right now. We don't need tons of cars. Having few but every car on competitive state is better than having tons of unusable cars. Similiar goes to gamemodes, with all the tracks available and 7 modes to choose from, people will mostly do Ambassador Ridge circuit because it's the most rewarding race, although it's not that big of an issue since i still see many people do other races too. You felt that the server feels like a beta server because it's not well polished on many aspects. Instead of new modes I would rather see current existing races be more polished than ever, like showing unbanked score on drifts, split time to opponents/top times in races or a properly working lamp breaker at least (which is currently being worked on). Same goes to cars, give them more customizations (like they do on Infernus, Sultan and Comet), Fix their messed up inyl mappings, balance their handlings. There are better ways to improve the server other than just add add aDd ADD ADD. RE: GTA UNDERGROUND CARS IN NFSSA - Rafaea512 - 16-02-2019 (15-02-2019, 04:19)scaftz Wrote:K then, i respect your opinion(15-02-2019, 02:11)Rafaea512 Wrote: We need more cars in NFSSA beacuse we feel that the server looks incomplete because it's needs tons of gamemodes and cars (it feels like a beta server imo). |