Nox - Lecture - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Maps Showroom (https://www.nfssa.net/forumdisplay.php?fid=29) +--- Thread: Nox - Lecture (/showthread.php?tid=11616) Pages:
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RE: Nox - Lecture - scaftz - 10-11-2020 Not good enough. The arrow from straight into curving looks bent. I assume you put the curving arrows by yourself manually instead of picking it up from the straight arrows. Something with nac2 that they won't generate curving arrows if the object direction is on exact 90° or its multiplication. To workaround, rotate the straight arrow by 0.0001 before attempting to use nac2 on them. RE: Nox - Lecture - kayra999 - 10-11-2020 (10-11-2020, 06:20)scaftz Wrote: Not good enough. The arrow from straight into curving looks bent. I assume you put the curving arrows by yourself manually instead of picking it up from the straight arrows. Something with nac2 that they won't generate curving arrows if the object direction is on exact 90° or its multiplication. To workaround, rotate the straight arrow by 0.0001 before attempting to use nac2 on them.And thanks for the tip. RE: Nox - Lecture - kayra999 - 10-11-2020 Last Version https://youtu.be/VEEERN1cYvs RE: Nox - Lecture - Helomyname - 11-11-2020 the original version of that start was the best one - arbitrarely blocking it off with arrows just makes it tight and cramped for no reason. RE: Nox - Lecture - kayra999 - 11-11-2020 (11-11-2020, 08:36)Helomyname Wrote: the original version of that start was the best one - arbitrarely blocking it off with arrows just makes it tight and cramped for no reason. I am just gonna go ahead and ask I can remade the first version of it which one is better |