More Custom Tracks - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: New Suggestions (https://www.nfssa.net/forumdisplay.php?fid=11) +---- Forum: Archive (https://www.nfssa.net/forumdisplay.php?fid=32) +---- Thread: More Custom Tracks (/showthread.php?tid=3957) Pages:
1
2
|
RE: More Custom Tracks - KomuH - 22-03-2017 Tracks like these was in Pro Street and Shifts. And these games were about legal racing. Undergrounds/Most Wanted/Carbon =/= legal That's why 2x^ games use real locations, to make their world more real. UG/MW/C don't do this and I guess this server won't do it too. But as deadboy said, Carbon Canyons could fit here perfectly. RE: More Custom Tracks - bartekPL - 22-03-2017 First we would need someone who would be able to model whole complete canyon. Then I would be ready to introduce even carbon's canyon challenges. RE: More Custom Tracks - MisterJohnson - 23-03-2017 Well, according to bartek, the real problem seems to be picking community content and using on server, I bellieve only exclusive content is used on NFS:SA, well..if someone make a mountain-like drift track exclusivelly to NFSSA I bellieve it would be added... I really want to do it, but got zero experience in modeling, if someone be able to PM me a proper software to make it, and a couple of videos of someone actually modeling a racetrack of this kind, I bellieve I'll be able to model something we can race on.. RE: More Custom Tracks - BShen-V12 - 23-03-2017 Do car modelling and map modelling uses the same thing? If so, I think Nikola might can do it: https://www.nfssa.net/user-9810.html |