[Modeling 3ds max] Overlightning polygons - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Other (https://www.nfssa.net/forumdisplay.php?fid=16) +--- Thread: [Modeling 3ds max] Overlightning polygons (/showthread.php?tid=11354) |
[Modeling 3ds max] Overlightning polygons - Frixo - 01-08-2019 Hello, i've got a problem with overlightning car parts, sometimes when im modeling some cars i got this 'fake' overlightning parts in car, any suggestions how to fix it without detaching from 'chasis', etc. |