Triple SF - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Maps Showroom (https://www.nfssa.net/forumdisplay.php?fid=29) +--- Thread: Triple SF (/showthread.php?tid=11620) Pages:
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Triple SF - kayra999 - 03-11-2020 Okaaaaay so this really took a while decorations are probably off but hey I had fun making these /Made By Evov777/Essex777 1-Broken Bow 2-Midnight Blood 3-Clock Over Show me my mistakes and your ideas RE: Triple SF - scaftz - 06-11-2020 Broken Bow 0:04 - Add something to indicate how much you are allowed to cut. 0:18 - This arrows on reverse layout is literally telling you to hit the barrier. Actually what about removing those barriers and include the part of the highway as an outcut? 0:41 - Are those things really necessary? 0:56 - Add something to indicate how much you are allowed to cut (x2). 1:14 - Epic driving xdd Midnight Blood 0:32 - Curve out the arrows better Clock Over Looks just right. RE: Triple SF - kayra999 - 06-11-2020 (06-11-2020, 17:16)scaftz Wrote: Broken Bow Broken Bow 1 - Yeeeeeah I was gonna do that 2 - Pretty much I can do that 3 - Well no they are not 4 - I actually did it.There is a set of trees at left.[Yes the cutting line is that big] 5 - I know I know Midnight Blood 1 - Come again ? Clock Over Well thanks RE: Triple SF - Raven. - 06-11-2020 well here you are with nice maps again, but I think putting more cars would make it better RE: Triple SF - Remolit - 06-11-2020 putting more cars never makes maps better RE: Triple SF - Raven. - 07-11-2020 (06-11-2020, 23:22)Remolit Wrote: putting more cars never makes maps better yeah but I find it's needed for those maps RE: Triple SF - Tekk - 07-11-2020 Scaftz already pointed out some important stuff and there's not much I could personally pick on, but still, just one thing - I'd suggest tweaking or moving the start/finish line on Broken Bow if you wanna see this map getting an intended reverse route with proper spawnpoints. The ground is uneven there, so I'd rather search for a flat spot. (06-11-2020, 23:22)Remolit Wrote: putting more cars never makes maps better Opinions. Bald maps are boring. These particular maps are not overloaded with vehicles so I don't see a legit reason to mention that or even complain. RE: Triple SF - kayra999 - 09-11-2020 Broken Bow V2 https://youtu.be/QFNTEDC9eYo Midnight Blood corner fix ? I still dont know what you meant scaftzi https://youtu.be/ppLe1Vy83VY RE: Triple SF - scaftz - 09-11-2020 (07-11-2020, 15:54)Tekk Wrote: The ground is uneven there, so I'd rather search for a flat spot.This is not really an issue. Existing map "Fastline" have the starting line at even more extreme inclination. Even competitivity wise it is also kinda nice as this just makes nitrous spot less matter. (07-11-2020, 15:54)Tekk Wrote: Opinions. Bald maps are boring. These particular maps are not overloaded with vehicles so I don't see a legit reason to mention that or even complain.Also opinion. I like bald maps. I like racing games with traffic on but i strongly hate NFFSA fake traffic. It is like showing incapability of the server as you just say "Sorry we can't have moving traffic, here have some idle cars on the road instead". (09-11-2020, 15:46)kayra999 Wrote: Broken Bow V2 Didn't expect you would use all the highway lanes but whatever it works as well lol. About that corner fix, it's just some nitpick but here it is. Your arrows: How it should: RE: Triple SF - kayra999 - 10-11-2020 Last Versions Broken Bow https://youtu.be/W2cXTJQc3rk Midnight Blood https://youtu.be/UPgC51mPJwo Clock Over https://youtu.be/gB7xbPSoN7c |