Quadruple LS - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Maps Showroom (https://www.nfssa.net/forumdisplay.php?fid=29) +---- Forum: Archive - Accepted (https://www.nfssa.net/forumdisplay.php?fid=30) +---- Thread: Quadruple LS (/showthread.php?tid=11624) |
Quadruple LS - kayra999 - 08-11-2020 4 Maps that are in LS Maps made By: Evov777 / Essex777 1-Underway 2-Flare - Top 3-Green - Sabre 4-Plaza - Way vid : https://youtu.be/tX_RAuz1vNc Yeah the limit fucked me up. Again RE: Quadruple LS - Tekk - 08-11-2020 (08-11-2020, 18:15)kayra999 Wrote: Underway Love this one. Should be very fun to drive through, especially using the Club or a similar finetuned car. This route might do good for a challenge series or, (if I thought of this earlier myself), grip sessions event. The simplistic look makes it even better. Being a fan of this particular one. (08-11-2020, 18:15)kayra999 Wrote: Flare Top This one is about twice as big compared to the Underway but has some interesting stuff included, such as the narrow alley usage and the cool shortcut @ 1:18, which I didn't even notice before you showed the reverse route. As for the reverse, the building @ 1:44 really confused me. Not sure if it should stay like that or not. Also, I wanted to ask if the alley @ 0:17 and 2:00 is a legit shortcut or it's supposed to be blocked? Would be a cool unmarked/hidden thing. Some of the old maps had hidden shortcuts like this. (08-11-2020, 18:15)kayra999 Wrote: Green Sabre Sad story time: I was planning to use about 50% of this route for the possible GS3 event. Well, I guess so much for that Still, a very cool one, glad to see you're being creative with your maps. There's a few visual things that I'd personally change about it. The palm trees @ 0:11 are simply too tall and I'd suggest scaling them down a bit or using a different palm tree model. IIRC, there's plenty of them in the editor. Another moment is @ 0:28, the bushes and trees are huge and being cloned like that they look really unnatural. This shouldn't be too hard to change. Overall, I'm happy to see this one being released. It shows that some people here still care to find the new routes without doing some crazy/ugly/laggy terraforming. (08-11-2020, 18:15)kayra999 Wrote: Plaza Way Can't comment much on this one really. Like, it's a big map with lots of wide straights, which means it's heavily based around the nitros usage (not a fan of such maps personally). Visuals-wise it's mostly clean and has 0 traffic on the roads, so people shouldn't complain about bad frames. I guess it should do alright for the map pool. RE: Quadruple LS - kayra999 - 09-11-2020 (08-11-2020, 22:58)Tekk Wrote:(08-11-2020, 18:15)kayra999 Wrote: Underway Holy shieeet I wasnt prepared for good comments.But lemme tell the things that you have found. Underway Sorry for broking your gs3 map without knowing xd Flare Top the ones at 0.17 and 2.00 are not actually shortcuts there is barrier that is not just seenable clearly And the house yes I know that house just looks out of way I can try to block that ugly looking on reverse okeey so I am not sure if this is a fix Green Sabre I always have problems with these trees though not something I cant fix easily Plaza Way Scaftz pointed that we dont have long maps too much so I tried something long.I am also making an LV map that is considerable as long. So long thanks for the good comments and tips! RE: Quadruple LS - scaftz - 09-11-2020 Underway 0:09 - The cargos looks awkwardly overly bright, try another decoration or just don't put them. 0:28 - The arrows got overlapped by the white thing doesn't look nice. Flare Top 0:23 - Remember the nitpick thing? It's a more severe offense on narrower roads since it eats the track width even more as if it's not small enough already. 0:36 - Tree tree tree tree tree 3 tree 3 3 (also not sure what were you fixing even) 0:40 - Don't you think putting buildings on the middle of a fucking highway is kinda uhh lol stupid? 0:50 - Tree tree tree tree tree 3 Green Sabre 0:10 - 3 3 3 3 3 3 3 3 3 (now 3 3 3 3 3 3 3 3 3 like really what are you doing lmao) 0:28 - Now with bush. 0:40 - Overlapped arrow again. 1:05 - See how this arrows looks uninished on reverse?. Arrows starting and ending place should be perpendicular with the entry and exit angle. Plaza Way 0:24 - Overlapped arrow again. 0:40 - And i thought i saw enough trees. Rule of thumb, if you are not sure what to put as decoration, don't decorate. Decorations are appreciated but not needed and bad decoration just ruin a possibly good map. RE: Quadruple LS - darealarusham - 09-11-2020 looks like lit maps,sadly my doodoo pc cant handle them xd RE: Quadruple LS - kayra999 - 10-11-2020 Last Versions Underway https://youtu.be/qoFw0HH-pH4 Flare Top https://youtu.be/8UNSKBxB6rk Plaza Way https://youtu.be/XwKT5CgwUsw Green Sabre https://youtu.be/iz8ZtJd_zpM RE: Quadruple LS - scaftz - 15-11-2020 Flare Top 0:35 - Gapped. RE: Quadruple LS - kayra999 - 15-11-2020 (15-11-2020, 18:07)scaftz Wrote: Flare Top Extended arrows to start of bridge RE: Quadruple LS - Tekk - 20-01-2021 Haven't checked them all yet. Finished the "Underway" already. Partly accepted. |