Duel bug - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Bugtracker (https://www.nfssa.net/forumdisplay.php?fid=23) +---- Forum: Archive (https://www.nfssa.net/forumdisplay.php?fid=24) +---- Thread: Duel bug (/showthread.php?tid=557) |
Duel bug - ENZO35 - 23-04-2016 How about adding such a check, if player is in the water etc to prevent these things happen? RE: Duel bug - bartekPL - 23-04-2016 Alright, got it. Will be fixed soon. Problem is that during duel shift+x doesn't reset your car position to prevent exploits but with water I got idea. RE: Duel bug - ENZO35 - 23-04-2016 (23-04-2016, 14:46)bartekPL Wrote: Alright, got it. Will be fixed soon. Problem is that during duel shift+x doesn't reset your car position to prevent exploits but with water I got idea. Wow, kinda fast. Also take a look about this bug, just posted it to the wrong section RE: Duel bug - bartekPL - 23-04-2016 Here problem is with shortcutting turns too much (not driving properly on road). I'll take a look on this map but it will be fixed a bit later, probably with some update. RE: Duel bug - ENZO35 - 23-04-2016 (23-04-2016, 15:21)bartekPL Wrote: Here problem is with shortcutting turns too much (not driving properly on road). I'll take a look on this map but it will be fixed a bit later, probably with some update. K, thank you for answering me too fast, good luck with developing RE: Duel bug - Whitey - 24-04-2016 I'm joining to thread. Some bugs, still still still! http://fotowrzut.pl/tmp/upload/F8VIXFOFGP/1.jpg http://fotowrzut.pl/tmp/upload/WIJVDKEQRK/1.jpg RE: Duel bug - ENZO35 - 24-04-2016 (24-04-2016, 16:42)Whitey Wrote: I'm joining to thread. Some bugs, still still still! Explain how did you managed to do that :p RE: Duel bug - Whitey - 24-04-2016 I just drove ahead and value very increased RE: Duel bug - bartekPL - 28-04-2016 Bug with water has been fixed and will be applied during automatic update tonight. With this second bug I still haven't found solution yet. |