Map = class - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: New Suggestions (https://www.nfssa.net/forumdisplay.php?fid=11) +---- Forum: Archive (https://www.nfssa.net/forumdisplay.php?fid=32) +---- Thread: Map = class (/showthread.php?tid=806) |
Map = class - Frixo - 11-07-2016 Hello, good morning, good afternoon, guten tag, whatever. Today i want to show u' my sugesstion about server. The suggestion is, that we have a map assigned to our car's class. For Example, Class B maps: *The Farm *Hover Path *Police Escape Class B cars: *Class B car #1 *Class B car #2 *Class B car #3 it should be cool, because of the lenght of sprint, or circuit. The lowest car should play on small map, but fastest, - on bigger. I think u' undestrand me. RE: Map = class - diondwitama24 - 11-07-2016 GOOD Idea man RE: Map = class - Tarento - 11-07-2016 Very good idea RE: Map = class - Esquisito - 11-07-2016 As in-game suggestion yea, but not as limitation. RE: Map = class - Helomyname - 11-07-2016 Not a good suggestion, you already know more or less what map you want to play based on the map length that is provided. Plus i play all maps with both E and A class cars so it wouldnt really work. |