GTA SA-Road-Pack - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Other (https://www.nfssa.net/forumdisplay.php?fid=16) +--- Thread: GTA SA-Road-Pack (/showthread.php?tid=9804) Pages:
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GTA SA-Road-Pack - ulusoy - 03-01-2018 Hi everyone , I use this is the road package , My friends wanted it and wanted to I share it with you, I put this package here, You can use. Update: 08.01.2018 / Separate city road file added. {link up to date} 04.10.2018 / Link Update. Files: Link Picture: [email=<a][/email] [img]<a href=[/img] RE: GTA SA-Road-Pack - Oskiinus - 03-01-2018 Holy shit they're great RE: GTA SA-Road-Pack - ulusoy - 03-01-2018 (03-01-2018, 18:13)Oskiinus Wrote: Holy shit they're great RE: GTA SA-Road-Pack - MechaNoxia - 04-01-2018 That Las Venturas one is pretty nice That's a really nice pack man ! I'll take it ^^ RE: GTA SA-Road-Pack - Snake[PL] - 05-01-2018 Replace in Gta3.img or I can put only for mta? RE: GTA SA-Road-Pack - Skadryl - 05-01-2018 Gta3.img RE: GTA SA-Road-Pack - Madman - 05-01-2018 How about fps These are better quality, so.. Would it be much more lag, or just a little bit more? RE: GTA SA-Road-Pack - ulusoy - 06-01-2018 (05-01-2018, 18:36)Madman Wrote: How about fps varies by computer. RE: GTA SA-Road-Pack - MechaNoxia - 06-01-2018 Actually, if your games already run at 60fps, you wont be affected, this aren't the biggest texture ever, so if you have something decent, it shoud run, i think 4gigs of ram to handle the texture should do the work (i don't know that much) RE: GTA SA-Road-Pack - Madman - 06-01-2018 I have 60 fps only when I disable everything, no HUD, debug graphics and shit, you know |