Too short, no decorations/obstacles/objects other than the finish barriers, the turn is too tight, no road smoothing or whatsoever, passing the hilly part itself would be hard cause of the jumps. Looks like a 5 minutes mapping for me.
The devs don't really want drag maps either, and if you do want to make one, make it a superior quality, as it's written on this thread https://www.nfssa.net/thread-221.html .
(This post was last modified: 04-06-2018, 09:14 by scaftz.)