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>> NFS:SA Booster <<

Headlights

Napisany przez BShen-V12, 07-03-2017, 11:32
Headlights

Offline deadboy

#7
What you are talking about is "Per-pixel Lighting", there are already a few scripts for mta like that. But it causes even more performance problems than volumetric shadows or anti aliasing. Only the very fewest players, with good pc specs, will be able to use it without lags. And giving a few already existing shaders, like water, bloom or HDR-contrast, for that, isn't really worth it.
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Messages In This Thread
Headlights - by BShen-V12 - 07-03-2017, 11:32
RE: Headlights - by bartekPL - 07-03-2017, 17:48
RE: Headlights - by MisterJohnson - 16-03-2017, 08:44
RE: Headlights - by BShen-V12 - 17-03-2017, 10:42
RE: Headlights - by MatthewChow - 18-03-2017, 01:34
RE: Headlights - by reacononly - 18-03-2017, 02:33
RE: Headlights - by deadboy - 18-03-2017, 04:33
RE: Headlights - by MatthewChow - 19-03-2017, 03:09
RE: Headlights - by BShen-V12 - 19-03-2017, 09:17
RE: Headlights - by deadboy - 19-03-2017, 19:30

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