You are right of course, the second option we have is to make the game actually balanced. But since I havent seen any effort in this field to date, I suggested this rather cosmetic change that will magically fix the biggest problems. Yes, it means editing every car's score in the game (which can be helped by some automatic process based on percentage or smth), but thats really everything that needs to be done, just changing numbers, thats all. And to be honest, there arent even that many cars for this to be a problem. Besides, if a re-write is to be done eventually, this is the best time to do it while there are still just a few cars. Later it will become harder and harder.
So in short yes, balancing the cars would also work, and it would be the best solution to prevent both inter-class and intro-class OPness, but if devs dont want to do that, then let them just change these numbers and easily fix at least the inter-class OPness.
The current system cannot be sustained without balancing.
So in short yes, balancing the cars would also work, and it would be the best solution to prevent both inter-class and intro-class OPness, but if devs dont want to do that, then let them just change these numbers and easily fix at least the inter-class OPness.
The current system cannot be sustained without balancing.