Promotes tryharding. Cooldown time should remain the same whether if you succeed or fail.
We (refering to everyone at least 20k RP and above) don't need lesser time trial cooldown times, we can race and fairly find opponents with similiar performance. But newbies cannot.
10 mins cooldown only for players with newbie bonus still on and applies on both fail or success. That's the deal.
We (refering to everyone at least 20k RP and above) don't need lesser time trial cooldown times, we can race and fairly find opponents with similiar performance. But newbies cannot.
10 mins cooldown only for players with newbie bonus still on and applies on both fail or success. That's the deal.