(30-01-2020, 15:02)Late Wrote: As far as i remember if ur using ZModeler, you should remove all [tans] textures. Then add and name them again same as before and dont forget to save. Also before doing that you should make a backup file, just in case anything goes wrong.
Any ideas in 3dsmax?
![[Image: gSLaCoZ.gif]](https://i.imgur.com/gSLaCoZ.gif)