In current URl system there are few things that I don't like. I'll propose some solutions.
Less rooms with diffrent score limits (less rooms means more players each room); progressive reward system to make higher score rooms more popular (100% represents current RP & cash reward)
200 - 80% reward
280 - 90% reward
360 - 100% reward
440 - 110% reward
unlimited - 120% reward
Remove 2 wins per tournament limit (some players are losing in purpose to play 3 or 4 times per tournament and get more reward total)
Remove voting for race map direction because players are mostly voting for default not for reversed track version and reversed tracks are played very rare. Leave only voting for maps and apply chosing maps direction automatically.
Add warning message for players with low score cars trying to join much higher score room (Because they are ussauly afk or begging for wait at finish line and let them finish too or they are just leaving tournament)
Add some ranking similiar to Bounty from police chases based on total points or wins or something from URl.
Scores, handlings...
Current score system is far away from perfection but one noticable thing is B class with almost the same scores as C class, I think B class should have higher scores especially at the beggining, I remember stock B class was around 270 before and that was better.
Bake balance of FWD cars is ussualy moved back and make rear wheels lock when braking which makes you lose control, even if you put brake bias +10 front in dyno it's still not enough. Default brake bias should be set more to front.
Small nerf for Infernus because this car dominates A class, it's a little overpowered and overused.
Very small nerf for Cheetah.
Thats all for now.
Less rooms with diffrent score limits (less rooms means more players each room); progressive reward system to make higher score rooms more popular (100% represents current RP & cash reward)
200 - 80% reward
280 - 90% reward
360 - 100% reward
440 - 110% reward
unlimited - 120% reward
Remove 2 wins per tournament limit (some players are losing in purpose to play 3 or 4 times per tournament and get more reward total)
Remove voting for race map direction because players are mostly voting for default not for reversed track version and reversed tracks are played very rare. Leave only voting for maps and apply chosing maps direction automatically.
Add warning message for players with low score cars trying to join much higher score room (Because they are ussauly afk or begging for wait at finish line and let them finish too or they are just leaving tournament)
Add some ranking similiar to Bounty from police chases based on total points or wins or something from URl.
Scores, handlings...
Current score system is far away from perfection but one noticable thing is B class with almost the same scores as C class, I think B class should have higher scores especially at the beggining, I remember stock B class was around 270 before and that was better.
Bake balance of FWD cars is ussualy moved back and make rear wheels lock when braking which makes you lose control, even if you put brake bias +10 front in dyno it's still not enough. Default brake bias should be set more to front.
Small nerf for Infernus because this car dominates A class, it's a little overpowered and overused.
Very small nerf for Cheetah.
Thats all for now.