Hello,
I decided to replay NFSU and realized that there (and in other numerous games of nfs series) is a bonus for Clean Section/Lap/Race (not hitting walls or traffic during section/lap/race) and thought it would be nifty here, in nfssa, since it could potentially stop the abuse of walls/wall arrows in circuits/URLs/Street-Xs.
The thing I am not sure about is the bonus/reward for that. in NFSU it is bonus Style Points, in NFSU2 it is a part of racebreaker and thus gives bonus nitrous.
It could be bonus% to RP/$ or maybe an increased chance for bodypoint drop? Only reasonable bonus I see is +1% RP/$ per each clean lap. Clean section is not needed I guess.
Alternatively, RP/$ could be cut for hitting walls instead of bonus. But then it shouldn't be too large of a cut (with a limit).
It is just a nifty idea i've thought about and you can still abuse walls if you want, I guess.
I decided to replay NFSU and realized that there (and in other numerous games of nfs series) is a bonus for Clean Section/Lap/Race (not hitting walls or traffic during section/lap/race) and thought it would be nifty here, in nfssa, since it could potentially stop the abuse of walls/wall arrows in circuits/URLs/Street-Xs.
The thing I am not sure about is the bonus/reward for that. in NFSU it is bonus Style Points, in NFSU2 it is a part of racebreaker and thus gives bonus nitrous.
It could be bonus% to RP/$ or maybe an increased chance for bodypoint drop? Only reasonable bonus I see is +1% RP/$ per each clean lap. Clean section is not needed I guess.
Alternatively, RP/$ could be cut for hitting walls instead of bonus. But then it shouldn't be too large of a cut (with a limit).
It is just a nifty idea i've thought about and you can still abuse walls if you want, I guess.