Uploading new maps:
We mostly need sprint and circuit maps.
We don't really need drag maps from players, because these have some strict requirements and high precision is important for it.
If you have never used the Map Editor and/or didn't play NFS:SA yet - you don't how the maps should looks like, so better leave it.
Maps must be closed tracks, with barriers used wherever it's possible. Be precise with it, props in general shouldn't be placed with low effort. If there are places where normal barriers aren't looking good for the scenery, you have to put an "invisible wall". I recommend you to use the Airport Stripe object with ID 8171 (or 8172) since the server makes them to become invisible automatically while the map loads.
For the NFS arrows and some other server props check this thread.
- Your thread name must contains map name and map type
- Additional info, screenshots, video are welcomed
- I don't prefer to give download link in thread for public if you are worried. You can send it to me via PM
We mostly need sprint and circuit maps.
We don't really need drag maps from players, because these have some strict requirements and high precision is important for it.
If you have never used the Map Editor and/or didn't play NFS:SA yet - you don't how the maps should looks like, so better leave it.
Maps must be closed tracks, with barriers used wherever it's possible. Be precise with it, props in general shouldn't be placed with low effort. If there are places where normal barriers aren't looking good for the scenery, you have to put an "invisible wall". I recommend you to use the Airport Stripe object with ID 8171 (or 8172) since the server makes them to become invisible automatically while the map loads.
For the NFS arrows and some other server props check this thread.