Hey guys!
So I've created a second map for NFS:SA which I find really appropriate to the Server since it Features a variety of Elements in it.
After driving a few matches on Ambassador Ridge, I got sick of pure high speed tracks where you have automatically lost if you car is just not fast enough, and so I decided to create a map which has about equal chances for slower but more agile and faster but less maneuverable cars.
It has some fast passages where a car with high speed and good acceleration has an advantage, but it also contains a lot of (sharp) turns to give slower cars with better handling an equal chance to keep up with faster cars (So that a car with 3/0/3-Tunes isn't much better than the same car with 1/3/1-Tunes).
Feel free to leave a comment here to tell me what I could improve (a bit of decoration will be added btw).
I apologize for the poor Quality of the Video and the few FPS-Lags since my PC is constantly doing a few background-activities (porn private stuff).
Greetings, Tru4Story
So I've created a second map for NFS:SA which I find really appropriate to the Server since it Features a variety of Elements in it.
After driving a few matches on Ambassador Ridge, I got sick of pure high speed tracks where you have automatically lost if you car is just not fast enough, and so I decided to create a map which has about equal chances for slower but more agile and faster but less maneuverable cars.
It has some fast passages where a car with high speed and good acceleration has an advantage, but it also contains a lot of (sharp) turns to give slower cars with better handling an equal chance to keep up with faster cars (So that a car with 3/0/3-Tunes isn't much better than the same car with 1/3/1-Tunes).
Feel free to leave a comment here to tell me what I could improve (a bit of decoration will be added btw).
I apologize for the poor Quality of the Video and the few FPS-Lags since my PC is constantly doing a few background-activities (porn private stuff).
Greetings, Tru4Story