Idea is simple: whole map is will be separated in disctricts. Clans will fight each other for them. Like in Carbon.
But here different territories will give different bonuses for clans: additional money/exp/some sort of reward.
This requires race markers to be placed on map. Like in U2, MW, Carbon, Undercover.
Once per week map will be cleared, so one clan won't be able to take the whole map.
Captured territories' roads will be colored in clan's color. It will depend on clan's image. Also in a corner of a captured destrict will be shown name of a clan.
In a corner of a "show more info about race" menu will be shown clan that captured that race. "Clan wars" will be available only once per hour, till another clan will try to capture it. After that try, "Clan wars" will be colored in gray and not available for one hour for every clan.
Concept art:
So... is that even possible?
But here different territories will give different bonuses for clans: additional money/exp/some sort of reward.
This requires race markers to be placed on map. Like in U2, MW, Carbon, Undercover.
Once per week map will be cleared, so one clan won't be able to take the whole map.
Captured territories' roads will be colored in clan's color. It will depend on clan's image. Also in a corner of a captured destrict will be shown name of a clan.
In a corner of a "show more info about race" menu will be shown clan that captured that race. "Clan wars" will be available only once per hour, till another clan will try to capture it. After that try, "Clan wars" will be colored in gray and not available for one hour for every clan.
Concept art:
So... is that even possible?