Sprint Dogfish Rising - Printable Version +- Need For Speed :: San Andreas (https://www.nfssa.net) +-- Forum: English Forums (https://www.nfssa.net/forumdisplay.php?fid=6) +--- Forum: Maps Showroom (https://www.nfssa.net/forumdisplay.php?fid=29) +--- Thread: Sprint Dogfish Rising (/showthread.php?tid=11774) |
Dogfish Rising - ivke - 26-06-2021 Map name: Dogfish Rising Type: Sprint Location: San Fierro Author: :Ivkeee Map layout: Map showcase: sorry for the cheesy quality it is better to watch it on a phone RE: Dogfish Rising - kayra999 - 26-06-2021 I guess its great apart from the arrow placement Wait until scaftzi writes the every single one RE: Dogfish Rising - scaftz - 26-06-2021 (26-06-2021, 14:47)kayra999 Wrote: I guess its great apart from the arrow placement lol Pretty odd starting line and the whole route seems annoying enough, to be honest. Just not something i would like to pick when choosing maps to play. 0:04 - Remove this grass maybe. Starting place is odd enough and visual obstruction just doesn't help. 0:14 - Remove guardrail, make the arrows coming out from the building, snaking left then right to the grass patch. 0:16 to 0:17 - Too many cones. Should not be cones even. Try lighthouse barrier or bollards. 1:11, 1:15 and 1:16 - Shabby wall could be a better in-between for the guardrails, better yet make the guardrails as one. 1:19 - This right corner should be using arrows i think. 1:33 - (The right arrows) Do it like what i told you at 0:14. 1:46 - Must this path even exist? RE: Dogfish Rising - kayra999 - 26-06-2021 (26-06-2021, 18:53)scaftz Wrote:Told ya(26-06-2021, 14:47)kayra999 Wrote: I guess its great apart from the arrow placement RE: Dogfish Rising - ivke - 28-06-2021 I made some changes: 0:04 - Remove this grass maybe. Starting place is odd enough and visual obstruction just doesn't help. dont know how to remove the grass,if you know how to tell me please 0:14 - Remove guardrail, make the arrows coming out from the building, snaking left then right to the grass patch. dont know if this is what you meant,if it isnt i will make it better 0:16 to 0:17 - Too many cones. Should not be cones even. Try lighthouse barrier or bollards. though adding arrows would be simpler and a casual player wont get confused as much 1:11, 1:15 and 1:16 - Shabby wall could be a better in-between for the guardrails, better yet make the guardrails as one. again dont know what you meant,but i placed the guardrails better 1:19 - This right corner should be using arrows i think. 1:33 - (The right arrows) Do it like what i told you at 0:14. i might look lazy coz of this but i added trees instead of arrows,i tried adding arrows for 30 minutes but i could not do it properly and make them look good and natural 1:46 - Must this path even exist? i made a better route: hope it looks better RE: Dogfish Rising - scaftz - 28-06-2021 Images couldn't load for me, can't see what's going on. About the grass, i am not allowed to tell how but i can remove it for you. RE: Dogfish Rising - ivke - 01-07-2021 Huge thanks to scaftz for making these changes: |