Nitro - GTA SA Nitro power is not adjustable.
Turbo - Seems like a copy of Advanced DT but gear specific. Not possible.
Advanced DT - Possible.
Gears - Gear ratios doesn't exists in GTA SA.
While the topic is up now please let me add something else to the list.
Braking power - Will be very useful if you don't want locking brakes with Pro brakes installed. Brake force in handling file.
Weak<-----||----->Strong
Damping - Sometimes adjusting suspensions stiffness alone (suspensions force level) doesn't help with the car rebounds when driving over rough surface.
Soft<-----||----->Stiff
High Speed Damping (or compression damping idk it's named like that) - Not so sure what is this but it's usable to improve driving experience on certain cars such as Bullet and Banshee. On default handling sometimes Bullet jumps again when it do a hard landing giving you a hard time on races. Changing this value to 0 majorly minimalized it but i am afraid it will make stunters butthurt to globally change this. Adjustable would be nice but i am not so sure if it is okay myself.
Low<-----||----->High
However while some of them are possible to implement i don't feel like they should be worked on yet. It might cause a total whack of game balance. There are more important stuffs the staffs are up to so let them work on that first.
Turbo - Seems like a copy of Advanced DT but gear specific. Not possible.
Advanced DT - Possible.
Gears - Gear ratios doesn't exists in GTA SA.
While the topic is up now please let me add something else to the list.
Braking power - Will be very useful if you don't want locking brakes with Pro brakes installed. Brake force in handling file.
Weak<-----||----->Strong
Damping - Sometimes adjusting suspensions stiffness alone (suspensions force level) doesn't help with the car rebounds when driving over rough surface.
Soft<-----||----->Stiff
High Speed Damping (or compression damping idk it's named like that) - Not so sure what is this but it's usable to improve driving experience on certain cars such as Bullet and Banshee. On default handling sometimes Bullet jumps again when it do a hard landing giving you a hard time on races. Changing this value to 0 majorly minimalized it but i am afraid it will make stunters butthurt to globally change this. Adjustable would be nice but i am not so sure if it is okay myself.
Low<-----||----->High
However while some of them are possible to implement i don't feel like they should be worked on yet. It might cause a total whack of game balance. There are more important stuffs the staffs are up to so let them work on that first.