Since I've come a few times back to this server to check the situation and spend free time, many questions have been asked. For this reason I've decided to list the amount of work I've put into this server.
3D GRAPHICS
cars made from scratch:
a-type and its customization
washingotton (removed)
kuruma (probably won't see the light of the day)
car parts:
conversion of car parts (created by a different person) to most cars, material work and UV mapping for all cars
the following car parts (made by me and most of them only apply to manana):
hoods - speedline
spoilers - airforce, voltex, edge, fishtail, time attack, bone saw, slingshot (multiple spoilers using the same name)
wide body kits - all of them (too many to list), except for futo retro kit and all wide body kits made by other people listed in the following thread
https://www.nfssa.net/thread-3765.html
roll cage
roof - no roof, soft top, targa (some cars), roof lights (some cars)
front bumpers - raptor (fixed Late's model), fujiwara, voltex, lighting, kouki, time attack
rear bumpers - shadow, triton, raptor (fixed Late's model), fujiwara, voltex, lighting, kouki, time attack
bullbars - 1, 2, 3, 4, 5
sideskirts - basic, blast, frenzy, steps
spare tire
mud flaps
rims - BBS 2, momo 3, offroad 1, offroad 2, offroad 3, nfssa 1, nfssa 2, nfssa 3, nfssa 4
spinners - candy, dollar, money$, padrone, venom, weed
some parts which are unique to certain vehicles - slingshot spoilers, buggy spoilers, etc..
maps made from scratch:
countryside road in north-east LS - powerline and hillside manor tracks
tierra isle - tierra isle track
other:
dynamic pursuit breakers - pylon, truck trailer at a gas station, donut, scaffolding
other pursuit breakers - water tower, sprunk prop, casino tower
police cars - civil and undercover cruiser, civil and undercover uranus, civil and undercover banshee, heavy SUV, phantom SUV
2D GRAPHICS
remastered detail shader
offroad race type logo
speedtrap icon
pursuit breaker icon
hideout icon
hideout icon 2
icons for SUV parts, rollcage and roof
textures optimization
radar edits for map expansions
decals
vinyls - 6 body vinyls
- 6 vinyl sets
- 23 special vinyls
- 2 unique vinyls
AUDIO
audio editing:
23 engine sound types (3 sound samples for each type) - 1x B2, 6x I4, 1x B4, 2x I6, 1x rotary 3x V6, 1x B6, 4x V8, 1x I8 1x V10, 1x V12, 1x B12
turbo flutter
turbo whistle
blown engine sounds
crowd sounds
pursuit music
cooldown music
busted music
optimization for music
MISCELLANEOUS
tasks and daily tasks design help
police pursuit rewards design help
unique cars idea
locations for unique cars parts
who let the dogs out track
czech language
handling edits for all cars and regular updates of them
bug testing
backfire (with some help from bartek)
CUT / UNRELEASED CONTENT
desert highway map (unfinished)
map expansion (unfinished)
race of champions track (remake of the SLRR track)
fictional mount everest track (unfinished)
procedural sahara desert
URL speedway
URL LSAP (unfinished)
kuruma
verdant bluffs offroad track
I might have forgotten some small things but that's about it.
(Ten post był ostatnio modyfikowany: 10-05-2017, 23:22 przez Venom.)